Z to drop the weight and to release it from the ground. R to restart level if you softlock. left/right to move, up to jump.

when the weight exists, it kills guards on contact. it can destroy cracked walls when moving at high speeds.

made in less than 48 hours by me and ItsInTheSystem for the GMTK game jam, using Unity and Piskel. Because of the time constraint and lack of motivation, this is more of a proof of concept.

last year's GMTK jam was our first, its good to be back. Might add more if I have the motivation.

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